3D — SIMULATED, NOT FILMED
EVERY FRAME IS BUILT: THE CAN MODELLED AND RENDERED IN 3DS MAX, THE SPLASHES SIMULATED IN REALFLOW, AND THE WHOLE THING CUT TO HOLD UP AT BROADCAST QUALITY.
MOTION GRAPHICS — 2021
A HIGH-ENERGY CONCEPTUAL TV SPOT FOR PEPSI, BLENDING 3D PRODUCT RENDERING WITH FLUID DYNAMICS AND MOTION GRAPHICS.
I MODELLED AND RENDERED THE CAN IN 3DS MAX AND USED REALFLOW TO SIMULATE REALISTIC, DYNAMIC SPLASHES, THEN BROUGHT THE WHOLE THING TOGETHER WITH MOTION GRAPHICS AND PACING BUILT FOR BROADCAST.
A DYNAMIC, BROADCAST-QUALITY CONCEPT PIECE THAT SITS RIGHT AT THE INTERSECTION OF FLUID SIMULATION AND COMMERCIAL DESIGN.